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Esports Management

Overview

Turn a passion for gaming into a viable esports career. Learn from industry experts how to work and grow within an esports organization. As business opportunities flourish, the industry will create demand for professionals with the right mix of training, passion, and knowledge.

Explore the history of esports. Discuss global issues and current trends. Understand developers, athletes, fans, sponsors, and media. Examine relationships in esports communities and understand how their different roles affect each other. Apply effective communication strategies and presentation tactics to specific esports scenarios. Learn essential components in the building, managing, and closing of esports related events and projects. Discover organizational structure, brand building, and promotion and funding opportunities.

Program graduates get access to career resources through DCE Career Services to assist with resume writing, interview skills, job searches and one-on-one career advising.

Program Benefits

Our industry expert instructors will help you:

  • Speak knowledgeably about the history, community, and business of esports with future employers and other stakeholders in the industry.
  • Develop actionable suggestions to encourage growth or improvement in the esports industry.
  • Develop effective communications geared towards fans and decision makers within the esports industry.
  • Create social media content that entices esports fan interaction.
  • Apply project management skills and tools to initiate, plan, execute, and close an esports live event.

Course Schedule

Required Courses

TitleWinterSpringSummerFall
HUMAN X420.11
Overview of Esports (3.00 Units)
HUMAN X420.11
Online to be scheduled to be scheduled Online
HUMAN X420.12
Effective Communication in Esports (3.00 Units)
HUMAN X420.12
Online to be scheduled to be scheduled Online
HUMAN X420.13
Esports Project Management: Live Events (3.00 Units)
HUMAN X420.13
Online to be scheduled to be scheduled Online
HUMAN X420.14
Esports Operations (3.00 Units)
HUMAN X420.14
Online to be scheduled to be scheduled Online

Elective Courses

TitleWinterSpringSummerFall
Esport Non Certificate
HUMAN X420.15
Esports Marketing (3.00 Units)
HUMAN X420.15
Online to be scheduled to be scheduled Online

Course schedules are subject to change. Individual courses may be taken without enrolling in the full program.

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Academic Calendar

Event Fall 2021 Winter 2022 Spring 2022 Summer 2022
Registration Begins (after 2pm PT) Jul 15 Oct 21 Jan 20 Apr 21
Courses Begin* (week of) Sep 20 Jan 3 Mar 28 Jun 20
Courses End* (week of) Dec 13 Mar 14 Jun 6 Sep 6
Parking Permits Expire Dec 31 Mar 31 Jun 30 Sep 30
Administrative Holidays Nov 11, Nov 25-26, Dec 23-24, Dec 30-31 Jan 17, Feb 21 Mar 25, May 30 Jul 4, Sep 5

*Actual dates may vary by program.

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Learn How To Earn Your CertificateCertificate Eligibility and Requirements

A certificate is awarded upon completion of the four required courses for 12 units (120 hours) of instruction, with a letter grade of “C” or better. To become an official candidate in the program, students pursuing the certificate must submit a Declaration of Candidacy with a non-refundable $125 application fee. Students are encouraged to declare candidacy as soon as possible, but no later than after the third course in the program. To receive the digital certificate after completing all program requirements, students must submit a Request for Certificate. All requirements must be completed within five (5) years after the student enrolls in his/her first course. Students not pursuing a certificate are welcome to take as many individual courses as they wish.

Advisory Board

  • Mark “Garvey” Candella, Director of Strategic Partnerships, Twitch
  • Sam Cooper, Vice President, Global Product Management, Activision
  • Mark Deppe, Director of Esports, University of California, Irvine
  • Peter Krapp, Professor of Film and Media Studies, University of California, Irvine
  • Doug Lombardi, VP of Marketing, Valve
  • Frank O'Connor, Franchise Development Director, Microsoft
  • Jay Puryear, Director of Brand Development, Treyarch
  • Adam Rosen, Esports Program Manager, Blizzard Entertainment
  • Tyler Rosen, Esports Program Manager, Blizzard Entertainment
  • Constance Steinkuehler, Informatics Professor, University of California, Irvine; Former President, Higher Education Video Game Alliance

On-site Training Available

Our Corporate Training specialists can deliver this program or customize one that fits your organization’s specific needs. Visit Corporate Training or call (949) 824-1847 for information.

English Proficiency Requirement
All certificate programs at UCI Division of Continuing Education (classroom and online formats) require professional-level English language proficiency in listening and note-taking, reading comprehension and vocabulary, written expression, and oral presentation.

Esports Career Pathways Panel Discussion
Recorded 9/25/2019
View Webinar