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Overview of Esports

A required course in the Esports Management Certificate Program.

Course Description

Go on a journey through the history of Esports and gain vantage points from developers, athletes, fans, sponsors and media. Examine relationships in the Esports communities and understand how their different roles affect each other. Explore Esports from behind the scenes and learn what it means to be involved in Esports. Learn the structures of what an Esports organizations might look like and build the groundwork for an understanding of the Esports industry. Esports is an emerging as a global industry; Overview of Esports will introduce learners to the roles and influences that game developers have in the industry. Learners get a glimpse into the structures of an organization and how it builds a brand. Learners will also be informed of the jobs available in Esports and where to get started in order to be involved.

This online course may include live webinars using an online meeting software called Zoom. The dates of these webinars would be determined during the first week of class. All webinars will be recorded and posted on the course website for those who cannot participate in the live sessions. You may access your online course by 12pm (noon) Pacific Standard Time on the start date through your UCI DCE web account at https://ce.uci.edu/. Select “My Account,” then “My Courses” from the menu on the left, and lastly “Access Canvas” to access your online course. Instruction begins promptly on the start date. If you enrolled on or after the start date, you may access your online course one hour from the time of your enrollment. If you have any problems, please contact UCI DCE Student Services at 949-824-5414 or dce-services@uci.edu.

  • Details
  • $650
  • March 27, 2023 to May 07, 2023
  • Delivery Mode: Online
  • Reg#: 00173
  • ID/Units: HUMAN X420.11  (3.00)
    ( Section 1 )
  • Quarter: SPRING 2023

Instructor


Mark Deppe earned a Master of Business Administration (MBA) from Cal State Fullerton and is the founding director of UCI Esports, leading the effort to create the award-winning program in 2016. Working closely with student leaders, administrators, faculty, and industry partners, Mark built a business plan that broadly approaches the world of esports through the five pillars of Competition, Research, Community, Entertainment, and Careers.? In 2018, UCI’s League of Legends team won the college championship and UCI was awarded “Most Outstanding Collegiate Program” by the esports industry.?

Textbook Information

Textbooks for your course may be purchased from any vendor or bookseller of your choice.

No textbook information is available for this course.

Meeting Schedule

EventDateDayStart TimeEnd TimeLocationRoom
START03/27/2023Monday------Online (Access Begins)---
END05/07/2023Sunday------Online (Access Ends)---