A required course in the E-Learning Instructional Design Certificate Program. Students in this course should have at least two years of instructional design or related experience. If you do not meet this experience requirement, please enroll in the introductory version of this course instead, EDUC_X417.11. Either course will count toward the certificate program requirements.
Course closed to new registrations:
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Interactive e-learning is considered a must in developing e-learning programs, curriculum, courses, and modules. This course teaches students how to apply various interactive e-learning practices to real-world learning settings, while providing students with a hands-on opportunity to build their own interactive module using a variety of technologies and techniques. Intended for students with interactive e-learning design experience already, dive more deeply into advanced practices for applying interactive e-learning designs, with specific emphasis on the utilization of gamification, simulations, scenario-based learning, badging, credentialing, social learning, and other cutting edge interactive e-learning approaches. Discuss the role of usability and user testing in developing more complex interactive e-learning experiences.
See enrollment confirmation for login information. We highly recommend students complete EDUC_X416.18 Principles of E-Learning Instructional Design and EDUC_X417 Exploring E-Learning Development Tools prior to enrolling in this course. This course may require participants to download and install some applications and software from the Internet. Due to high demand, early enrollment recommended.
NOTE: This course may have optional, live sessions via Zoom. The sessions will be recorded and posted for students who are not able to attend. The Zoom meeting link and password to join will be provided in the course. A device with audio and visual will be needed to participate. The following student guide provides additional resources/information on how to use and access the course’s Zoom sessions.
Successful completion of a qualifying assignment within this course offers you the opportunity to earn an Alternative Digital Credential (ADC). Also referred to as a digital badge, an ADC is a virtual record of specific skills and competencies you have acquired and provides a verifiable way for you to share your educational achievements with employers, colleagues and others via social platforms like LinkedIn, Facebook and Twitter.
Click here to view the Interactive E-Learning Storyboarding badge opportunity presented with this course and explore the necessary criteria to earn the ADC:
Learn more about Alternative Digital Credentials and how they can help you demonstrate your commitment to professional development and distinguish yourself in a competitive job market.
Melissa Loble serves as Chief Customer Experience Officer for Instructure, where she drives the company-wide customer-centric focus at the company. Her role includes overseeing Instructure’s customer success, support, community and services organizations, which enable customers to successfully leverage Instructure’s solutions to create highly engaging and effective learning environments for their communities. Driving innovation and creating positive learning experiences are central pillars to Melissa’s mission.
Melissa has spent 20 years in the educational technology world, working for a number of technology suppliers and educational institutions in a variety of teaching and learning leadership capacities. She has also taught throughout her career, starting as a high school social science teacher and most currently teaching courses that focus on managing technology for educational change and crafting innovative learning environments. Melissa earned her BA in political science from the University of California, Los Angeles, her MA in educational policy from Teachers’ College, Columbia University, and an MBA in leadership from the Columbia Business School.
Katharine (Katie) R. Bradford, M.S.Ed., is the vice president of partnerships for Waterford.org, a nonprofit organization that offers a kindergarten readiness program for underserved and rural children without access to regular preschool programming. Prior to that role, Katie was the chief operating officer of Construct, a creative learning design company that provides learning and multimedia design services to school districts, universities, nonprofits, and businesses. Prior to Construct, Katie spent nearly six years working in various roles at Instructure, including time spent as director of partnerships and as an instructional designer for Canvas. Katie also studied and practiced elementary education. She has presented extensively at educational technology conferences about open education and learning ecosystems, and works closely with national early childhood education programs like Head Start and the Early Learning Institute.
Textbooks for your course may be purchased from any vendor or bookseller of your choice.
No textbooks are required for this course.
|Event||Date||Day||Start Time||End Time||Location||Room
|START||09/27/2021||Monday||---||---||Online (Access Begins)||---
|END||11/21/2021||Sunday||---||---||Online (Access Ends)||---